The tutorial version of the 2D Shooter project as taught in CAS 117 @ MSU. Slight modifications here and there but mostly the same as base project

Potential modifications include:

- Addition of third level and diversification of enemies and enemy placements in each level (right now levels 1 and 2 are identical as they are in the tutorial)

- Sprite updates (change appearance of ship whenever you lose a life?)

- New enemies (or at least new variants of enemies with new behavior)

Created by John Goodwin based heavily on instructions by Brian Winn

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Windows.zip 40 MB
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macOS.zip 37 MB

Comments

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Your proposed modifications sound okay, just be sure to detail how any new levels are unique from your other levels in your final submission description, also be sure to detail how you made the sprite changes -> did you make a new script that handles swapping in new sprites per lose and use existing sprites from somewhere (which you will need to properly credit)? or did you make the sprites yourself as well? Be sure to include a good amount of detail in your final submission so we know what you did and will make it more likely for you to earn points.